imgflo 0.3: GEGL metaoperations++

Time for a new release of imgflo, the image processing server and dataflow runtime based on GEGL. This iteration has been mostly focused on ironing out various workflow issues, including documentation. Primarily so that the creatives in our team can be productive in developing new image filters/processing. Eventually this will also be an extension point for third parties on our platform.

By porting the png and jpeg loading operations in GEGL to GIO, we’ve added support for loading images into imgflo over HTTP or dataURLs. The latter enables opening local file through a file selector in Flowhub. Eventually we’d like to also support picking from web services.

Loading local file using html input type="file"

Loading local file using HTML5 input type=”file”

 

Another big feature is allowing to live-code new GEGL operations (in C) and load them. This works by sending the code over to the runtime, which then compiles it into a new .so file and loads it. Newly instatiated operations then uses that revision of code. We currently do not change the active operation of currently running instances, though we could.
Operations are never unloaded, due both to a glib limitation and the general trickyness of guaranteeing this to be safe for native code. This is not a big deal as this is a development-only feature, and the memory growth is slow.

Live-coding new image processing operations in C

Live-coding new image processing operations in C

 

imgflo now supports showing the data going through edges, which is very useful to understand how a particular graph works.

Selecting edges shows the buffer at that point in the graph

Selecting edges shows the buffer at that point in the graph

Using Heroku one can get started without installing anything locally. Eventually we might have installers for common OS’es as well.

Get started with imgflo using Heroku

 

Vilson Viera added a set of new image filters to the server, inspired by Instagram. Vilson is also working on our image analytics pipeline, the other piece required for intelligent automatic- and semi-automatic image processing.

Various insta filters

 

GEGL has for a long time supported meta-operations: operations which are built as a sub-graph of other operations. However, they had to be built programatically using the C API which limited tooling support and the platform-specific nature made them hard to distribute.
Now GEGL can load such operations from the JSON format also used by imgflo (and several other runtimes). This lets one use operations built with Flowhub+imgflo in GIMP:

imgflo-meta-ops-gimp

This makes Flowhub+imgflo a useful tool also outside the web-based processing workflow it is primarily built for. Feature is available in GEGL and GIMP master as of last week, and will be released in GIMP 2.10 / GEGL 0.3.

 

Next iteration will be primarily about scaling out. Both allowing multiple “apps” (including individual access to graphs and usage monitoring/quotas) served from a single service, and scaling performance horizontally. The latter will be critical when the ~20k+ users who have signed up start coming onboard.
If you have an interest in using our hosted imgflo service outside of The Grid, get in contact.

imgflo 0.2, The Grid launched

When I announced the first release of the imgflo project in April, it was perhaps difficult to see what exactly it was useful for and why we are developing it. This has changed now as 3 weeks ago we launched The Grid, our AI-based web publishing platform. We are on a bold mission to have “websites build themselves”; because until posting to personal websites becomes easier and more rewarding than posting to social media, content on the web will continue to pile up in closed silos.

thegrid-5k-join

To help solve this problem we built several open source technologies:

NoFlo: for creating highly testable, component-based, distributed software.
Flowhub: for visually and interactively building programs and extensions.
GSS: for building constraint-based, responsive layouts
And of course imgflo: for on-demand server-side image processing.

In total over 100k lines of code, and around 5000 commits over the last 12 months. Some of the stack is expained in more detail in a recent interview with Libre Graphics World.

imgflo on The Grid

thegrid.io launch site is of course built with The Grid. In the particular layout filter used, the look & feel is driven largely by the content. Colors for text captions are extracted from tweets and social media posts, and the featured images are largely unfiltered. Other Grid layout filters may style all provided content, including images, towards a uniform look specified by a color scheme. Or a layout filter may mix-and-match content- versus style-driven design.

The background texture on this section was created with imgflo, by passing the featured image through a blur graph:

thegridio-imgflo-bg-texture
https://imgflo.herokuapp.com/graph/vahj1ThiexotieMo/1ff47cef6f354fe0fbdefb…Fimages%2Fgrid-chrome.jpg&width=1300&height=768&std-dev-x=25&std-dev-y=25

It is important to note that no-one chose this exact image to be used in the particular layout section (and thus have the given image filter applied), which is why processing happens on-demand. The layout section with image inside a computer screen is available for content which has images of type “screenshot”. This property may be automatically detected by our image analytics pipeline, or manually annotated by user. The system allows describing many other such constraints, which are all taken into account when it works to create the appropriate layout for given content.

Even without considering styling, imgflo has a couple of important roles on a Grid site. Important is the ability create multiple scaled down versions to optimize download size. For this we also created a helper library called RIG, which is used to generate a set of CSS media-queries with imgflo request urls.


> rig = require 'rig-up'
> css = rig content, serverconfig, 'passthrough', parameters, ... 
 # passthrough is name of the graph to process through
 
@media (max-width: 503px) {
  .media, .background {
    background-image: url('https://imgflo.herokuapp.com/graph/apikey/6bb56129dc707894baa88d10a02a12b9/passthrough?input=https%3A%2F%2Fa.com%2Fb.png&width=400&height=225');
  }
}
@media (min-width: 504px) and (max-width: 1007px) {
  .media, .background {
    background-image: url('https://imgflo.herokuapp.com/graph/apikey/d099f7222293d335a6192d742f523bfa/passthrough?input=https%3A%2F%2Fa.com%2Fb.png&width=800&height=450');
  }
}

Processing images through imgflo also means that they are cached. So if the original image becomes unavailable, the website still has versions it can use. This can happen for instance on Twitter when people change their profile picture.
Note that while we optimize images when presented on site, we don’t touch the original image (non-destructive). This means image uploaded to The Grid has the full data & metadata preserved, unlike on some other social/web services. However, we are currently not preserving metadata in processed images.

 

imgflo 0.2

imgflo is now split into three repositories, the GEGL-based Flowhub runtime, the HTTP API server and the native dependencies. The runtime itself is plain C with glib, and could be used in non-web applications for desktop, mobile or embedded.

A major feature is that processing requests can now be authenticated, so that non-legitimate users cannot disrupt legitimate ones by overloading the server. We also use Amazon S3 for caching processed images, offloading a large portion of the work. Servicing 10k++ visits a day with a 2-dyno Heroko app has been no problem with this setup.

In imgflo-server we’ve also added support for using different processors than imgflo (which uses GEGL), in particular NoFlo with noflo-canvas. One can now build and deploy image processing pipelines using JavaScript, including all the libraries that work with the <canvas> element.

Building NoFlo image processing graph in Flowhub, then requesting from imgflo-server

Building NoFlo image processing graph in Flowhub, then requesting from imgflo-server

Full details about the changes can be found in the changelogs: server, runtime.

Scale

Flowhub provides imgflo a node-based visual & interactive IDE for developing new image filters for The Grid. It is similar to etablished tools like FilterForge, the Blender compositor,  vvvv and nuke – which many designers and visual artists are familiar with. However there are still many snags in the workflow for non-technical people. Smoothing out these is major part of the next imgflo milestone.
After that the focus will be on horizontal scalability, to handle the load as The Grid enters beta and opens to founding members in spring.

imgflo 0.1: An image processing server and Flowhub runtime

At TheGrid we are in need for a flexible service for doing server-side image processing. So after some discussion at LGM in Leipzig, I started writing one based on GEGL, the image processing library that will power the upcoming GIMP 2.10 release. The library provides a demand-driven graph-based API , with a ton of operations included and support for GPU processing using OpenCL.

Runtime

For creating image processing pipelines for the server, imgflo acts as a runtime for Flowhub, our open source visual programming IDE. It adds to the existing NoFlo browser, Node.js and MicroFlo microcontroller runtime targets, all possible thanks to the runtime-agnostic protocol.

The preview is live and changes whenever changes are made to the graph. This allows to quickly experiment and develop new graphs.

Server

As a server, imgflo provides a simple HTTP API where you specify the input image as an URL, the graph to process it through and any parameters exposed on that graph.

Requests being made to the imgflo server HTTP API on demo page

Processed images are cached, so that subsequent request on the same url just returns the image out of the cache.
The git repository includes configuration and build setup for Heroku, so deploying an instance is a 5 minute job.

Next

imgflo 0.1 is now minimally useful as image processing server, but there are many more enhancements on the todo list. Scalability and integration with NoFlo are two big topics, as as expanding the pool of available operations and graphs. Porting filters from GIMP to GEGL is a way of helping with the latter.

Additionally it would be interesting to provide a way of using imgflo with GIMP. First of all one could use graphs made with Flowhub via GEGL meta-operations. A more crazy idea is to integrate directly,  using Flowhub as a companion node-based editor.